Characteristic Array
WS BS S T Ag Int Per WP Fel
20 20 20 10 20 20 30 20 30


Imperial (Trait)

A character with this trait treats Common Lore (Imperium) and Linguistics (Low Gothic) as untrained basic skills.

Xenophobe (Trait)

A character with this trait imposes a -20 penalty on both parties' Fellowship-based tests when interacting with Xenos.


Ratlings are treated as humans.


Ratlings gain Corruption as normal.


Ratlings gain Insanity as normal.

Ratling Special Rules

A Ratling character uses the following rules:

Experience Cost

500 xp

Starting Skills

Dodge, Sleight of Hand, Trade (Cook)

Starting Talents

Excellent Cook, Heightened Senses (Sight, Sound, Taste)

Starting Traits

Imperial, Size (Weedy), Unnatural Perception (1), Xenophobe

Ratling Bonus

Flight Instinct: A Ratling that takes damage from an enemy may immediately move at half rate, provided doing so would put them into Cover. This movement provokes attacks as normal, but imposes a -20 penalty to hit the character.

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