Talents and Traits

Tier 1 Talents

Talent Prerequisites Aptitude 1 Aptitude 2 Benefits
Binary Chatter Linguistics (Techna-Lingua) +0 Intelligence Tech-Use Gain bonuses to controlling automata.
Carouse General Toughness Gain +20 bonus to resist alcohol and other intoxicants.
Weapon Training† General Finesse Use Weapon Group without penalty.

Tier 2 Talents

Talent Prerequisites Aptitude 1 Aptitude 2 Benefits
Bedside Manner Medicae +10 Intelligence Social Reduce risks when performing Extended Care and gain a bonus to interact with patients.
Bolt Weapon Expertise BS 40, Weapon Training (Bolt) Ballistic Skill Finesse Gain Felling (X) with Bolt Weapons based on Degrees of Success.
Bulging Biceps Str 45 Strength Offence Remove the bracing requirement from Heavy weapons.
Chain Weapon Expertise WS 40, Weapon Training (Chain) Weapon Skill Offence Add additional Damage die for Tearing with Chain Weapons.
Exotic Weapon Training† Intelligence Finesse Use Exotic Weapon Group without penalty.
Inescapable Attack† BS 40 or WS 40, Per 35 Ballistic Skill/Weapon Skill Finesse Impose penalty on Evasion tests based on Degrees of Success with Standard Attack.
Master & Commander Fel 35, Int 35 Fellowship Intelligence Protect allies from Ganging Up, gain +10 to Command tests during boarding actions.

Tier 3 Talents

Talent Prerequisites Aptitude 1 Aptitude 2 Benefits
Bolt Weapon Mastery BS 50, Bolt Weapon Expertise Ballistic Skill Finesse Add additional Damage die for Tearing with Bolt weapons.
Chain Weapon Mastery WS 50, Chain Weapon Expertise Weapon Skill Offence Add second additional Damage die for Tearing with Chain weapons.
Don't You Die on Me! Superior Chirurgeon Intelligence Fieldcraft Resuscitate allies who have recently died from Blood Loss or failed Characteristic tests.
Dual Shot Ag 40, Two-Weapon Master (Ranged) Ballistic Skill Agility Combine the damage from two ranged weapons on one attack to bypass armour.
Dual Strike Ag 40, Two-Weapon Master (Melee) Weapon Skill Agility Combine the damage from two melee weapons on one attack to bypass armour.
Solid Projectile Weapon Mastery BS 50, Solid Projectile Weapon Expertise Ballistic Skill Finesse Gain Proven (X) with Solid Projectile Weapons based on Degrees of Success.
Superior Chirurgeon Medicae +20 Intelligence Knowledge Gain +20 to Medicae tests, bonuses to First Aid tests.
Versatile Shooter Precision Killer, Target Selection Ballistic Skill Finesse Gain the full benefit of the Accurate Quality on Pistol, Heavy, and Vehicle Weapons.

Traits

Trait Effect
Navigator This individual was born with the Navigator gene, either of the Navis Nobilite or in the shadowed ranks of the unlicensed. The Warp Eye stares balefully from their forehead, allowing them to perceive the ebbs and flows of the Empyrean. In addition to providing immunity from Warp Shock, this trait allows characters to purchase the Psyniscience skill.
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